Reading

Time Bandits: MacKenzie Peck and Ryan Browning at Creative Alliance May 5

Previous Story

Geoffrey Todd Smith – FEEL HARDER and The A [...]

Next Story

POLIPOP & PAINTINGS | Mina Cheon Opening Thu [...]

MAIN GALLERY
Time Bandits: Ryan Browning and MacKenzie Peck
Opens Sat May 5, 6-8pm
Gallery Talk w/ Mina Cheon and David “Zeb” Cook Thu May 31, 7pm. FREE
On view May 5 – June 2
MacKenzie Peck
Ryan Browning

Peering through a seemingly ancient golden mask, one glimpses video of the moon rising over city lights. A painting depicts Greek amphora and brightly colored polyhedrons against a landscape that’s equal part Magritte and early Star Trek. MacKenzie Peck and Ryan Browning separately tackle the big questions in life – mortality, the sublime, meaning, perception. Together they are “Time Bandits,” borrowing from each of these mysteries in ways that are poignant and occasionally funny as they reach for the sublime.

Ryan Browning’s paintings are strange, delicious, haunted things. He builds them like games, setting recognizable and abstract elements one at a time into a typically shallow pictorial space, until the outlines of a story begin to emerge. Indeed, he cites role playing and video games as influences alongside the history of painting, and thinks of the canvas as an interactive surface much like a computer screen. In new work, he pushes his explorations further in the direction of mapping, from the distinctive perspective of a J.R.R. Tolkien map, to the virtual worlds of video games.

MacKenzie Peck uses a range of media – including photography, video and sculpture – to convey the beauty and futility of mankind’s attempts to capture ephemeral experiences in permanent form. Lines and clumps of knotted string dyed a deep ultramarine blue suggest Eva Hesse’s immersive sculptures, Yves Klein’s signature sublime hue, and the Quipus, or “talking knots” of ancient Andean civilizations. A full roll of snapshots prove to be poor documentation of small exploding firecrackers in a floor sculpture that encourages reflection on the nature of memory. Repeated depictions of the night sky connect the viewer to countless generations who’ve looked to the stars for meaning, and at least been rewarded with beauty.

Browning and Peck are joined on May 31 by Mina Cheon, artist and author of Shamanism and Cyberspace, and David “Zeb” Cook, legendary game designer best known as the architect of Advanced Dungeons & Dragons’ 2nd Edition to discuss the exhibition and reflect on the differences between real, imagined, remembered, invented and virtual landscapes.

Related Stories
Ikhide's "Tales From Future Past" is on View through November 22 at CPM

CPM Gallery recently announced that the run of Richard Ayodeji Ikhide's solo exhibition "Tales from Future Past" would be extended to November 22 by appointment. At the opening on September 27, the British-Nigerian artist was interviewed by luminary art historian, curator, and educator Lowery Sims.

The Definitive Design Textbook's Seventh Edition Diversifies the Canon

The idea of a master narrative and the Eurocentric bias of earlier editions of this text have been pressured, and forced to make room for multiplicity and inclusivity. The history of graphic design appears here fresher, livelier, and more relevant.

The best weekly art openings, events, and calls for entry happening in Baltimore and surrounding areas.

This Week: Soft Gym celebration at the new YNot Lot, screening of "Without Arrows" at The Walters, artist talk with Jaz Erenberg at Loyola University of Maryland, Baltimore Clayworks Winterfest, Rooted in Joy reception at Coppin's Cary Beth Cryor Art Gallery, Arts for Learning celebration, and more!

Protest, Identity, and Humor Converge at Pubic Wig Fashion Show

Merkin Dream III expanded on themes of women’s rights, sex work, body image, and dysphoria through bold design, movement, and performance.